Depuis l’annonce de Call of Duty: Modern Warfare, Activision affirme que les nouvelles maps et modes de jeu du FPS d’Infinity Ward seront gratuites, puisqu’il n’existe pas de Season Pass pour cet opus. Et si la dernière mise à jour met surtout l’accent sur des correctifs mineurs (dont certains ne fonctionnent pas), la trace de 38 nouvelles maps et 23 nouveaux modes de jeu sont traçables dans les entrailles de Call of Duty: Modern Warfare. Dans de prochaines mises à jour du jeu, nous pourrions donc avoir droit aux maps multijoueur et modes suivants :
Nouvelles Maps pour COD:MW potentielles
Gunfight
- Cage (mp_m_cage)
- Cargo (mp_m_cargo)
- Hook (mp_m_hook)
- Exclusion Zone (mp_m_exclusion)
- Shoot House (mp_m_speed)
6v6/10v10
- Aniyah Tac (mp_aniyah_tac)
- Crash (mp_crash2)
- Dam (mp_dam)
- Krovnik Farmland (mp_farms2)
- Gulag (mp_gulag)
- Hospital (mp_hospital)
- Layover (mp_layover)
- Lowline (mp_lowline)
- Lumber (mp_lumber)
- Malyshev (mp_malyshev)
- Milbase (mp_millbase)
- Oasis (mp_oasis)
- Port (mp_port2)
- Prison (mp_prison)
- Rivne (mp_rivne)
- Shipment (mp_shipment)
- Shipmight (Day) (mp_shipment_am)
- Shipment (Night) (mp_shipment_pm)
- Slums (mp_slums)
- Stadium (mp_stadium)
- Sub Base (mp_subbase_lm)
- Super (mp_super)
- Urzikstan (mp_syrkistan)
- Torez (mp_torez)
- Transit (mp_transit)
- TV Station (mp_tvstation)
- Faridah (mp_faridah)
- Unnamed
- Rust (mp_rust)
- Takedown (mp_takedown)
- Borderline (mp_borderline)
Ground War
- Smetna Farms (mp_farms2_gw)
Autres
- Gun Course (mp_t_gun_course)
- Marksman Range (mp_t_sn_reflex)
Nouveaux modes de jeu potentiels pour COD:MW
- Showdown (gametype_showdown)
- Onslaught (gametype_onslaught)
- Incursion (gametype_incursion)
- Fireteam (+ Hardcore) (gametype_fireteam)
- Breach (gametype_breach)
- Arms Race (+ Hardcore) (gametype_arm)
- Team Juggernaut (gametype_tjugg): Each team has a Juggernaut. Juggernaut kills are worth more points. The first team to reach the score limit wins.
- Reinforce (gametype_siege): Capture points to revive fallen teammates. Taking all points will win the round.
- Rupture (gametype_rugby): Take control of a powerful Juggernaut and push to the enemy’s base to win.
- One in the Chamber (gametype_oic): Gain Ammo by eliminating enemies. Highest score wins.
- Invasion (+ Hardcore) (gametype_blitz): Take your team’s flag into the enemy team’s base.
- Infected (gametype_infect): Eliminated Survivors become Infected. Infect everyone, or survive the game to win.
- High Value Target (gametype_hvt): Gain score by eliminating players on the opposing team. Extract high value enemy combatants to steal score back.
- Gun Game (gametype_gun): Be the first player to score a kill with each one of the provided weapons.
- Grind (gametype_grind): Recover dog tags and take them to the objective marker to score for your team.
- Drop Zone (gametype_dropzone): Hold the Drop Zone to earn points and Drone Packages.
- Demolition (gametype_demo): Teams alternate in attacking and defending two bomb sites, both of which must be destroyed by the attacking team equipped with bombs.
- Defender (gametype_tdef): Capture the drone and hold it to upload data and earn points for your team.
- Search and Rescue (gametype_sr): Teams take turns defending and destroying an objective. Recover dog tags to allow or deny respawns.
- Capture the Flag (gametype_ctf): Get the enemy flag and return it to your base.
- Fire Mission (+ Hardcore) (gametype_btm): Eliminate enemies, capture HQ’s and extract VIPs to earn score for your team.
- Assault (gametype_assault): Attackers attack bomb site. Defenders defend!
- All or Nothing (gametype_aon): Spawn with a custom pistol, throwing knife and no starting ammo. Extra perks are gained on kills, but you lose everything on death.
Source : Reddit